Blog / floats, patterns, trades

Category: Guides

Trading & safety · Jul 24, 2026 · 5 min read

Trade-up contracts: how the outcome and float are decided

Ten inputs, one output. How the contract picks the skin, how the output float is calculated from the inputs, and why float hunters use it.

Knives & gloves · Jul 22, 2026 · 4 min read

Vanilla knives: no finish, still expensive

A vanilla knife has no finish, no float and no pattern. What that means, why some players want one anyway, and where it sits on the price ladder.

Floats & wear · Jul 20, 2026 · 5 min read

Gloves: Sport, Specialist, Driver, Hand Wraps and the wear problem

The glove families, why wear shows on gloves more than on anything else, why the exact float is most of the price, and how to read a glove listing.

Knives & gloves · Jul 18, 2026 · 5 min read

Knife finishes compared: Fade, Tiger Tooth, Slaughter, Lore and the rest

Fade, Tiger Tooth, Slaughter, Lore, Marble Fade, Crimson Web, Case Hardened and the cheaper finishes: how each one wears, whether the seed matters and what to check.

Knives & gloves · Jul 16, 2026 · 5 min read

Your first knife: how to choose one without regrets

Which knife model to pick, which finishes show best on which blades, how to judge the animation and the float, and what resale really looks like.

Market & prices · Jul 14, 2026 · 5 min read

How to read a CS2 item name

Every token in a CS2 item name, from the star and the StatTrak prefix to the wear in brackets, and the things the name leaves out: float, seed, phase and stickers.