Blog / floats, patterns, trades

Category: Guides

Trading & safety · Jul 12, 2026 · 5 min read

Inspect links: what they are and how to use them

Where an inspect link lives, what happens when you click it, what a float checker reads from it, and why a screenshot is never proof of what you are buying.

Trading & safety · Jul 10, 2026 · 4 min read

Set up the Steam Guard Mobile Authenticator before you buy

How to add the Steam Guard Mobile Authenticator, why you should do it a week before you order a skin, what a trade hold does to a delivery and where to check your status.

Market & prices · Jul 8, 2026 · 5 min read

Where skins come from: cases, collections and drops

Case skins, map collection skins and weekly drops: how each one enters the game, why retired collections get scarce, and how to tell which kind you are looking at.

Market & prices · Jul 6, 2026 · 5 min read

Rarity tiers from Consumer Grade to Contraband

The seven rarity tiers, what the color under a skin means for drop odds and price, how trade-ups climb the ladder, and why Contraband holds only one skin.

Market & prices · Jul 4, 2026 · 5 min read

Souvenir skins: how they drop and why some cost a fortune

Where Souvenir packages come from, what the gold stickers mean, why Souvenir items cannot be StatTrak or traded up, and why a Souvenir Dragon Lore is its own market.

Market & prices · Jul 2, 2026 · 4 min read

StatTrak explained: what the counter does and what it is worth

How the StatTrak kill counter works, what resets it, why it always starts at zero after a trade, and how much of a premium the orange module really adds by weapon type.